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Cartoon Eye Rig Maya

Cartoon Eye Rig Maya

 

Key concepts we'll be working on:

 

Today, we will rig a cartoony eye.

 

Some new concepts and deformer in this tutorial, with the first use of a Lattice system and how to manage it in the rig.

For this tutorial, we’ll create a rig with controls for look orientation, eyelid controls and also a global cartoony deformation of all the eye.

There are a classicle rigging part first and then we will work on two dynamic system, one for the iris / pupil and one for the global deformation.

 

 

In theses videos, we'll cover the following points:

 

_How we organize ourselves with pivot and controls

_how to skin correctly the eyelid and enable specific options

_How to use correctly a lattice in the rig

_How to create a dynamic projection between two mesh

_Clean and finalize the rig

 

 

What you get with this tutorial:

 

_Model scene (.ma / .fbx )

_Rig scene (.ma )

_EasyRigCGI shelf and script 

_Technical concepts

_Full Tutorial video ( 1h15 )



*usefull tool for skin : brSmoothWeights

Process 

1  -  Go to paiment Link, give your informations.

2  -  Within 48 hours, you'll receive a mail with a link to download contents files.

3  -  Enjoy !

 

Content

                                                        

Model scene ( .ma / .fbx )

Rig scene ( .ma )

EasyRigCGI shelf and script

Technical concepts

Full Tutorial Video ( 1h15 )

Model

5€

X

   

Rig

10€

X

X

Tutorial

15€

X

X

X

X

X

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Model

Rig

Tuto

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