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I am a Generalist TD,  worked on Animation series and Feature Films as Modeler, Rigger and Look Development TD.

I am motivated, creative, organized, autonomous and adaptive. Learning new tools, pipelines, workflows or techniques are not a problem. 

Experience

 

 

 

- SolidAnim, Angoulême, France

   Supervision Propps Rig

   Série d'animation '' Tarah Duncan ''

 

Août 2020

 

- SolidAnim, Angoulême, France

   Character Rig

   UnrealEngine Twinmotion Promotional Video 

 

Fev 2020

 

- FilatureAgency, Paris, France

   Reproduction 3D de la sculpture ''Giraldilla'' de la havane pour le studio 'Filature Agency'

   en charge de la production.

   Havana Club International S.A.  Promotional Video

   

 

Nov 2019

 

- E-artsup, Bordeaux, France

   Rig teacher

 

Oct 2019 - mar 2020

 

- Esma, Nantes, France

   Rig teacher

 

Sept 2019 - Jun 2020

 

- Gobelins, Paris, France

   Rig initiation

   Advanced Skeleton

 

Avr 2019

 

- Toonkit Studio, Angoulême, France

   Character Rig

   Yakari Movie

 

Jan 2018

 

- ESMA / Toonkit Studio, Angoulême, France

   Character Rig

   Little Family for student courses

 

Jan 2018

 

- Gobelins / Toonkit Studio, Angoulême, France

   Character Rig

   Student Short Film : "Bound"

 

Jan 2018

 

- Independant Painter, Angoulême, France

  AbstractPainting

  All I want

 

Dec 2017

 

- Studio Hari, Angoulême, France

   Propps Rig / Modelisation / Look Development

   Animated series : "Pipas et Douglas"

 

May 2017

 

- Toonkit Studio, Angoulême, France

   Character Rig / look Development

   Feature Film "Croc-Blanc" or "White Fang"  (Rig)

   Toonkit Comunication : "Peter" (Lookdev)

 

July 2016 

 

- 2 Minute animation, Angoulême, France

  Character Rig

  Feature Film : "Zombilénium" , "Zombilénium sur Allociné"

 

 March 2016

 

- SuperProd, Angoulême, France

  Character Rig / look Development Set and Propps

  Animated series : "Pat the dog"

 

December 2015

 

- Co-Director of the student short animated movie "Hé Mademoiselle !"

  ESMA Toulouse Graduation short Film  

  Modeling - Rig -  Animation - Lighting - Compositing

 

September 2015

 

- Créative Patterns, Strasbourg, France (six month internship) 

  Modeling & texturing characters and propps for video games

 

June 2010

Educational Background

 

 

- CG student at ESMA Toulouse, France.

  Softwares : Maya, photoshop, zbrush, nuke, premiere, mudbox.

 

- CG student at MJM graphic design Strasbourg, France.

  Softwares : 3dsMax, Softimage XSI, Adobe AfterEffect & Flash, Sony Vegas.

                                       

 

 

2011 -2015 

 

 

2008-2009

 

Skills

- Maya, 3DsMax, Softimage, Z-Brush, Mudbox.

- Mental Ray, Arnold, Vray, Guerilla.

- Nuke, After Effects, FumeFX.

- Premiere, Vegas.

- Photoshop, Mari, Substance

- Rigging : Mecanic - organic - Mocap

- Painting Technique, Drawing, Photography.

Language

- French, English

Catégories 

Animation

Traditionnal

CG Tool

linkedin

gaellang.com

lang.gael@gmail.com

Abstract Painting

fb : gaellangart

insta : gaellangart

Cg Tool 

fb : easyRigCgi

insta : easyRigCgi

Copyright © 2017 - 2020

Gaël Lang - CG Generalist / Artiste Peintre / Teacher   

All rights reserved