I am a Generalist TD and have worked on Animation series and Feature Films as Rigger TD and Look Development TD.
I am motivated, creative, organized and autonomous and most importantly, I’m adaptive. Learning new tools, pipelines, workflows or techniques was never a problem for me.
Experience
- Studio Hari, Angoulême, France
Propps Rigging / Modelisation / Look Development
Animated series : "Pipas et Douglas"
May 2017
- Toonkit Studio, Angoulême, France
Character Rigging / look Development
Feature Film "Croc-Blanc" or "White Fang" (Rig)
Toonkit Comunication : "Peter" (Lookdev)
July 2016
- 2 Minute animation, Angoulême, France
Character Rigging
Feature Film : "Zombilénium" , "Zombilénium sur Allociné"
March 2016
- SuperProd, Angoulême, France
Character Rigging / look Development Set and Propps
Animated series : "Pat the dog"
December 2015
- Co-Director of the student short animated movie "Hé Mademoiselle !"
ESMA Toulouse Graduation short Film
Modeling - Rigging - Animation - Lighting - Compositing
September 2015
- Créative Patterns, Strasbourg, France (six month internship)
Modeling & texturing characters and propps for video games
June 2010
Educational Background
- CG student at ESMA Toulouse, France.
Softwares : Maya, photoshop, zbrush, nuke, premiere, mudbox.
- CG student at MJM graphic design Strasbourg, France.
Softwares : 3dsMax, Softimage XSI, Adobe AfterEffect & Flash, Sony Vegas.
2011 -2015
2008-2009
Skills
- Maya, 3DsMax, Softimage, Z-Brush, Mudbox.
- Mental Ray, Arnold, Vray, Guerilla.
- Nuke, After Effects, FumeFX.
- Premiere, Vegas.
- Photoshop, Mari, Substance
- Rigging : Mecanic - organic - Mocap
- Painting Technique, Drawing, Photography.
Language
- French, English